top of page

Game Programmer & Game Developer

Hi, I'm Luke,

I am a BSc Computer Games Development graduate from The University of Staffordshire with a strong foundation in C++, C#, and HTML, as well as extensive experience with leading game engines such as Unreal Engine and Unity. I am passionate about bringing interactive experiences to life through clean, scalable, and modular code supported by creative problem-solving.

​

My expertise spans gameplay mechanics, system architecture, and performance optimization, allowing me to develop games that are both technically robust and highly engaging. Driven by a deep passion for storytelling, player experience, and innovation, I thrive at the intersection of technology and design, constantly seeking to push the boundaries of what games can achieve.

​

Outside of creating games, I enjoy staying active through regular gym sessions and playing football. I also value downtime, whether it’s watching films and series with my partner or taking my dogs for walks. In addition, I’m an avid gamer myself, with a particular interest in story-driven experiences and occasionally playing online games with friends.

​​

Whether you are interested in building something amazing together or just want to talk, pop me a message!​

Contact Me​

  • email-icon--endless-icons-20
  • LinkedIn
  • GitHub
  • Youtube
  • Discord

Featured Projects

Untitled Car Racer Game

C++_Logo.png

Undead Zombies

C++_Logo.png
Personal_Project.png

Skills

  • C++

  • C#

  • HTML

  • Unreal Engine

  • Unity

  • Object-Oriented Programming

  • Debugging & Optimisation

  • Modular & Scalable System Architecture

  • Game Prototyping

  • Game Iteration

  • Version Control - GitHub

  • Version Control - Plastic

  • Project Management - Jira

  • MS Office Suite

© 2025 By Luke Kelly.
Powered and secured by Wix

bottom of page