Game Programmer & Game Developer
Hi, I'm Luke,
I am a BSc Computer Games Development graduate from The University of Staffordshire with a strong foundation in C++, C#, and HTML, as well as extensive experience with leading game engines such as Unreal Engine and Unity. I am passionate about bringing interactive experiences to life through clean, scalable, and modular code supported by creative problem-solving.
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My expertise spans gameplay mechanics, system architecture, and performance optimization, allowing me to develop games that are both technically robust and highly engaging. Driven by a deep passion for storytelling, player experience, and innovation, I thrive at the intersection of technology and design, constantly seeking to push the boundaries of what games can achieve.
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Outside of creating games, I enjoy staying active through regular gym sessions and playing football. I also value downtime, whether it’s watching films and series with my partner or taking my dogs for walks. In addition, I’m an avid gamer myself, with a particular interest in story-driven experiences and occasionally playing online games with friends.
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Whether you are interested in building something amazing together or just want to talk, pop me a message!​
Contact Me​
Featured Projects
Untitled Car Racer Game




Undead Zombies




Skills
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C++
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C#
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HTML
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Unreal Engine
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Unity
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Object-Oriented Programming
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Debugging & Optimisation
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Modular & Scalable System Architecture
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Game Prototyping
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Game Iteration
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Version Control - GitHub
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Version Control - Plastic
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Project Management - Jira
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MS Office Suite




